Faun Sharpshooter
Fauns have tried to precede the elves in their archery skills, but they have failed to do so. Instead they decide to use more weapons in their arsenal. The result is a master archer with deadly arrows and a few darts containing a mixture of the most venomous toxins the forest has to offer. This arsenal of weapons and the ability of these fauns to move quickly throw the forest, make them skilled assassins. If you ever encounter one of these master killers, then run or prepare to take an arrow throw the heart.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | Faun Marksman |
Advances to: | |
Cost: | 52 |
HP: | 56 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Faun Sharpshooter |
Abilities: |
Attacks (damage - count)
horns melee | 12 - 2 pierce | ||
bow ranged | 11 - 4 pierce | marksman | |
blowgun ranged | 10 - 2 pierce | poison |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |